AI Insights · Timothy · October 2022
Top 5 2D Anime Games on iOS in the Dominican Republic - Q3 2022
Explore the performance trends of the top 5 2D anime games on iOS in the Dominican Republic during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 2D anime games on iOS in the Dominican Republic showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is an overview of their performance based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuating weekly revenue, peaking at approximately $196 in mid-July and $168 at the end of August. Weekly downloads showed a downward trend, starting at 600 and dropping to 283 by the end of September. The game maintained a relatively stable number of weekly active users, hovering around 700-750 throughout the quarter, with a slight dip in mid-August.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd. saw significant growth after its release in late September. Weekly revenue rose from $34 to $146. Downloads also increased, reaching 1.4K in the last week of September. The game saw a notable rise in weekly active users, from 885 to 1.6K within the first two weeks of its release.
Gacha Life by Lunime Inc. had modest weekly downloads, ranging from 141 to 249. The game's weekly active users remained fairly consistent, around 2.5K to 2.8K. Revenue was minimal, with only one week in mid-August showing a revenue spike of $21.
Gacha Club, also from Lunime Inc., displayed similar trends to Gacha Life. Weekly downloads were stable, averaging around 150-200. Active users remained steady at approximately 3.2K, with minor fluctuations. The game did not generate significant revenue during this period.
The Spike - Volleyball Story by SUNCYAN had lower engagement compared to other titles. Weekly downloads were modest, ranging from 45 to 364. Active users decreased from 442 at the beginning of the quarter to 148 by the end. Revenue was negligible, with only $21 recorded in early September.
For more detailed insights and data, visit Sensor Tower.